SS-5303 Game Design (SS-5303)

Wednesday, 20 February 2013

Lecture 11: Client, Pitch, and Profit

We discussed on the following topics:
- Your game will probably have a client
- The designer gives a client pitch
- The designer and client want the game to make a profit


Posted by morelab at 20:18
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Blog Archive

  • ▼  2013 (16)
    • ►  March (2)
    • ▼  February (12)
      • Assignment 2: Are you the game designer?
      • Lecture 12 (the last of Part 1):
      • Lecture 11: Client, Pitch, and Profit
      • Assignment 1: Games for educational purposes
      • Lecture 10: Teams, documents, playtesting, technology
      • Lecture 9: Players and communities
      • Lecture 8: the world
      • Lecture 7: Story of a game
      • Lecture 6: Players and playing interface
      • Lecture 5: Game mechanics
      • Lecture 4: Player, player mind
      • Lecture 3: Theme, idea, iteration
    • ►  January (2)

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